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Manor Lords dev doesn’t like calling the city builder “historically accurate” because “nothing truly is” and wants to find “a balance between gameplay and realism”



Manor Lords, the hot new city builder that just launched on Steam to stellar reviews, is inspired by real-life history, but its solo developer shies away from using the term “historically accurate” because he reckons nothing can truly be called that with any degree of certainty.

In an interview for Unreal Engine, Greg Styczeń, the developer singlehandedly running the show at Slavic Magic, expanded on his describing Manor Lords as a game that “prioritizes historical accuracy whenever possible,” specifically as it relates to game mechanics that are “contrary” to that faithfulness to real-world history.

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